Asteroids
The arcade classic and 2600 best seller. Atari
was able to use Asteroids since they owned the license and therefore
did not have to pay royalties. Asteroids was an excellent choice
for a compilation cartridge.

Centipede
Another great choice for the compilation, it's obvious
that Atari had learned their lesson from the 32 in 1 cartridge. It
appears that the EPROM Master that Atari sent the engineers was bad,
and caused them to almost take Centipede out of the compilation. Thankfully
a working EPROM Master was found.

Battlezone
Battlezone was one of the few games in the compilation
that engineers could not get to work properly. It appears that
the game would come up briefly and then go black. It is unknown
whether or not this problem was ultimately fixed.

Swordquest: Earthworld
One of only two duds on the cartridge. Why Atari
decided to put a Swordquest game in the compilation is a mystery since
it required a comic book and the contest was long over. Even if
you can overlook these problems, the game itself is absolutely no fun!
Why Atari? Why?

Swordquest: Fireworld
Has the same problems that Earthworld did. Why
would Atari include this?

RealSports Soccer
One of the more enjoyable games in the RealSports series.
RealSports Soccer is fun because its easy to learn, and has a
decent computer opponent. Not a bad game to include...

RealSports Tennis
Another fairly decent 2600 sports game. RealSports
Tennis is easy to pick up, and has almost no learning curve and fun
in short spurts. Atari had some trouble getting this game to work
properly on the multi-cart.

Yars Revenge
One of the best selling 2600 games of all time. Atari
made a wise choice when they decided to include Yars Revenge in the
compilation. This game probably would have sold the cartridge
all by itself.

According to some lab notes that were found with the
prototype, Atari engineers were having some trouble getting all the
games on the cartridge to work. Some games would not function,
while others would play for only a few seconds then crash. It
appears that Battlezone and RS Soccer were particularly picky about
being placed on a multi-cart, and refused to work properly even after
several board modifications. It is unknown whether these problems
ultimately killed the cartridge, but they probably didn't help (the
project was apparently already behind schedule). Whatever the
reason, the 8 in 1 cartridge was never released.
| Version |
Cart Text |
Description |
| 1/16/92
|
8 in 1 (B) 2:02PM 1-16-92 |
Final Version? |
Return
to 2600 Software