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Anteater
Name:
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Anteater |
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Company: |
Mattel |
Model #:
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N/A |
Programmers:
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Stephen Tatsumi (Program), Joe King (Graphics),
& Patricia Lewis Du Long (Sound/Music)
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Year: |
1983 |
Released?
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No
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Notes:
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Displayed for the
first time at CGE 99 |
Port of the Stern coin-op of the same name, Anteater is an
action game in which you must guide an anteater's tongue through
a underground maze trying to eat all the larva while avoiding
other deadly insects. Although the well-known
arcade/pinball company Stern was the developer of the game, it
was actually distributed in the US by little known Tago
Electronics. Amazingly both companies are still in
business today!
Even though this game stars an anteater, you really only control
his tongue as you weave it around the maze. Unfortunately for you
only the tip of your tongue is deadly to insects, so you need to
watch out and make sure nothing comes into contact with the rest
of your tongue. Although your tongue is quite flexible, you
unable backtrack over it once start down a tunnel. However
you can retract your tongue quickly in case of an emergency, by
pressing the fire button. Although you might think you need
to eat all the ants to win the game, the goal is actually to clear
all the larva in the maze before time runs out. The larva
appear as squares in between each layer of the maze unlike the
Pac-Man style pellets that lined the tunnels of the arcade
game. It’s unknown why this change was made, but it may have
been due to the technical limits of the 2600. Oh and did I
forget to mention that they turn invisible starting on level
5? Yeah they do that, so watch out.
However this doesn't mean you can ignore the ants,
as the ants will bite the sides of your tongue costing you a life
if you're not careful. Ants can be safely eaten with the tip
of your tongue. In addition to ants, you have to deal with
worms and queen ants. The worm slowly marches back and forth
on each layer and is deadly if eaten from the front. However
you can safely nab him from behind for extra points and he has no
effect on the sides of your tongue. The queen ant on
the other hand are located deep within the anthill so catching one
is no easy task, but if you do manage to snag her she will clear
all the enemies from the screen for a short time so she is well
worth seeking out. Also take note that you have a limited
amount of time to complete each level. Once day turns
completely to night you'll lose a life.
The arcade version of Anteater featured two pieces of
classical music. At the start of the game Ranz des Vaches
(from the third movement of William Tell) would play, and In the
Hall of the Mountain King would play between levels. The
2600 port on the other hand swaps in Morning from the Peer Gynt
suite for Rand des Vaches, but keeps In the Hall of the Mountain
King (also from Peer Gynt). The 2600 does an amazing job
and really sounds good playing them. It's little touches
like this that make a game like Anteater stand out from the
crowd. Also of note is that Anteater uses the right
side controller port instead of the left as is standard.
This may be a programming bug, but it might have been
intentionally coded this way for an unknown reason.
Oddly enough Anteater was not snapped up by any of the
major software publishing houses, although Sierra On-Line and
Datamost both released clones of this game as Oil's Well and
Aardvark respectively. In fact Aardvark was done for the
Apple II by the original arcade programmer, so one can conclude
that this was the official unofficial port. Mattel
grabbed the rights for the 2600 version, but for reasons unknown
chose not to release it even though the game was complete and
had gone through quality assurance. Romox also released a
game called Anteater (or Ant Eater depending on the label) for
the Atari 8-bit, TI-99/4a, and Vic-20, but don't be fooled, this
is a completely different game and is not related to the arcade
game in anyway
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