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Cookie Monster Munch
Name:
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Cookie Monster Munch |
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Company: |
Atari |
Model #:
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CX-26102 |
Programmer:
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Gary Stark |
Year: |
1983 |
Released?
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Yes
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Notes:
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Originally called
Cookie Monster's Garden, then Cookie Monster's Maze |
In the early 80's video games were under a lot of
scrutiny. It was felt that children were wasting their time
playing pointless and violent games. In it an attempt to
deflect some of this criticism, Atari proposed making a series of
education games starring characters from Sesame Street.
Cookie Monster, Oscar the Grouch, Ernie, Big Bird, and Grover were
all given their own games in the Children's Computer Workshop
Series (CCW). A sixth CCW title called Count's Castle was
also planned but never finished.
Being a children's game, the gameplay is quite simple.
Using the large buttons on the Kid's Controller you must guide
Cookie Monster around a simple maze of pathways picking up cookies
and placing them in the cookie jar at the bottom of the
screen. After each round Cookie Monster will eat all the
cookies and give you points. According to the manual Cookie
Monster Munch was suppose to teach children hand-eye coordination
and relational concepts such as Up, Down, Left, and Right.
I don't know how many children were actually forced
to play these games, but they probably still have flashbacks to
this day (there's a cookie, no wait there's another cookie, the
cookies are everywhere! Make them stop!!!) Nothing
like turning today's children into tomorrows regular Atari
customer (hook 'em while they're young). Maybe it's just me,
but if you were a small child wouldn't you rather learn hand-eye
coordination from Missile Command than from Cookie Monster?
Here is a prototype overlay for Cookie
Monster's Maze (notice how it's misspelled "Cokie").
Here's a picture of the Cookie
Monster's Garden overlay from the 1983 CES show
Version |
Cart Text |
Description |
12/21/82 |
Cookie Monster Cartridge |
Final Version |
1/13/83 |
Cookie Monster 01-13-83 PAL
Cart. |
Final Version (PAL) |
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|