Prototype
Differences
|
|
The player has infinite lives. |
Lilly pads, vines, and fountains have all
been implemented. All other moving objects such as
balls, bees, fires, and spiders are missing however. |
The vines are solid yellow instead
of blue. |
Anna's hair is a tiny bit different than
in the final release. |
The levels are in a different order. |
You don't die when the timer runs out. |
Scoring has not been implemented yet
except when grabbing bonus items. |
Bonus points for time left over at
the end of the level are only awarded from scene 20
onward. Scene 10 does not award points (this is probably
due to a bug). |
Bonus points for completing a level
are not awarded (only for time left over). |
The jumping is still a bit buggy. |
Three purple blocks occasionally
appear on some scenes. There is no collision
detection with these blocks and they appear not to have
been implemented yet. These were taken out of the
final release. |
The apple in the trees is shaped
differently. |