Prototype Differences |
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The player has infinite lives |
Moving objects other than the lilly pad have not been implemented, only stationary platforms and water obstacles. |
There is no music, only sound effects |
There is a strange beep when starting up the game |
Anna makes an odd sound when she moves |
The bouncing sound on the trampolines is different |
Anna's hair sways back and forth when she moves |
Anna's hair is a tiny bit different than in the final release |
The lives remaining graphics look a bit different |
Anna jumps in upward in place rather than forward when the fire button is pushed. |
The lilly pad moves much faster |
The levels are in a different order |
You don't die when the timer runs out. |
Scoring has not been implemented yet except when grabbing bonus items |
Bonus points for time left over are only awarded from scene 20 onward. Scene 10 does not award points (this is probably due to a bug). |
The sound of bonus points being awarded is different. |
Bonus points for completing a level are not awarded (only for time left over). |
The jumping is a bit buggy |
Three purple blocks occasionally appear on some scenes. There is no collision detection with these blocks and they appear not to have been implemented yet. These were taken out of the final release. |
The apple in the trees is shaped differently. |