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Crackpots
Name:
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Crackpots |
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Company: |
Activision |
Model #:
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AX-029 |
Programmer:
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Dan Kitchen |
Year: |
1983 |
Released?
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Yes
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Back in the 80's, the world was a kinder, gentler place. Game
companies were not allowed to put violent themes in videogames for fear
of public outcry (as was the case with Halloween and Texas Chainsaw Massacre),
so they resorted to other means to satisfy the players' bloodlust.
In Crackpots you must drop flowerpots on deadly spiders crawling up the
side of your building; a nice non-violent game that the whole family can
enjoy while getting their kicks by killing spiders. In today's game
market Crackpots would feature little Billy defending his turf by blowing
away rival gang members scaling the walls of his building after being
sold a bad batch of crack. Ahh how times have changed.
Speaking of crack, you have to start to wonder what the guys at Activision
were smoking when they came up with these game ideas. Luckily for
us, Crackpots is as fun as it is strange. You play the role of Potsy,
the rooftop gardener (I guess he had to find work after Happy Days ended),
who must drop flowerpots on the spiders who are attempting to climb the
building. If too many bugs get into the windows at the top of the
screen they'll eat through a level of the building (brick and all) causing
it to get lower. If the building gets too low the game will end
and I assume you get devoured by a horde of rampaging insects. Good
clean family fun.
Crackpots is an fast paced twitch game which can really
kicks into hyper drive after only a few levels. While the learning
curve may be a bit steep, it keeps the game from quickly becoming boring.
Activision always had a knack for making players want to come back
for more, and Crackpots is no exception to that rule. Hmm. Crack.
Pot. What's with all these drug references anyway? Maybe the
80's weren't so innocent after all?
Version |
Cart Text |
Description |
?????? |
Crackpots Prototype |
Final Version |
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