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The Activision Decathlon
Name:
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The Activision Decathlon |
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Company: |
Activision |
Model #:
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AX-030 |
Programmer:
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David Crane |
Year: |
1983 |
Released?
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Yes
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Notes: |
Also released
for the Atari 400/800, Atari 5200, Colecovision, and C64
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Often referred to as "Spankathlon", Decathlon is very similar
to Konami's Track and Field arcade game but with slightly
different events (following the real Olympic Decathlon).
Decathlon was known as "The Joystick Killer" due to the
way the gameplay quickly wears out joysticks. Maybe
Activision was getting kickbacks from every Atari Joystick
Repair Kit that was sold? They probably should have
included one with each copy of the game!
The control scheme of Decathlon was a stroke of genius.
Not only did allow for great variations in speed, but it
made the player (their arms anyway) feel as if they just competed
in an actual Decathlon (i.e. extremely tired). To make your
character run players must rapidly move their joystick left and
right. Players quickly learned that by holding the joystick
between their legs they could stabilize it better and get faster
movement. After watching people rapidly jerking a joystick
between their legs back and forth the game quickly became known as
"Spankathlon".
During the course of the Decathlon, the player
competes in 10 different events: The 100-Meter Dash, Long Jump,
Shot Put, High Jump, 400- Meter Race, 110-Meter Hurdles, Discus,
Pole Vault, Javelin, and The 1500-Meter Dash. While most of
these events are great fun, the 1500-Meter Dash is a pointless arm
killer that really ruins an otherwise fun game. Activision
had to include this event otherwise it wouldn't be a true
Decathlon, thankfully they made the fist 1300 Meters of the race
easier on your arm by having your athlete run faster with less
effort.
Following the events of the Decathlon has its ups
and downs. On the upside players get the feeling of
competing in a real Olympic test of skill with ten grueling
events. The downside is that many of the racing events are
boring (there's no difference in running 100 or 400 meters), and
the player must bear with them to get to the good stuff.
Track and Field solved this problem by having almost the
same events minus all the repetitive running. Atari solved
the joystick problem by including a special controller with Track
and Field that had buttons to simulate left and right (as was done
in the arcade game). It turns out this controller works with
Decathlon as well, making the game much more enjoyable.
If you're ready for a joystick busting endurance
test then Decathlon is the game for you. Just make sure
nobody sees you playing "Spankathlon" or it could lead to some
embarrassing questions.
Version |
Cart Text |
Description |
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The Activision Decathlon
Prototype |
Final Version |
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