Defender 10-30-81

  

 

This prototype appears to be in the mid to late stages of development.  All the gameplay is there, but the sounds and colors are vastly different.  Even though the case gives a date of 9-15 the internal EPROMs say 10-30.  It's not uncommon for the wrong date to be on the outer case, always remember to check the EPROMs inside for the true date.

Prototype Differences
No copyright message on start up.

You cannot start the game with the fire button, only the reset button.

The radar is a dark yellow when the game is first turned on, but changes to pink after starting.
The level colors are very different:  The ground is green, the city is orange, the lives counter is pink, the smart bombs are yellow, and the ship and radar are pink.  The radar changes to yellow on even number levels however.
The enemy colors are also different: The landers are green, the pods are pink, and the mine layers are pink.
Many sounds are missing: The mine layer sound, the human abduction sound, the saving a human sound, the smart bomb sound, the start of game sound, and the end of level sound.
The player death sound is different.
The beam the landers use to capture the humans is green not tan.
The game is slightly harder.
Bob Polaro's initials may not be present (untested).

 

No copyright message

 

Such interesting colors...

 

The deadly green beam!

 

Pink mine layers.  Silent and deadly!

 

 

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