|
Defender 10-30-81
This prototype appears to be in the mid to late stages of
development. All the gameplay is there, but the sounds and
colors are vastly different. Even though the case gives a
date of 9-15 the internal EPROMs say 10-30. It's not
uncommon for the wrong date to be on the outer case, always
remember to check the EPROMs inside for the true date.
Prototype
Differences
|
No
copyright message on start up.
|
You cannot start the game with
the fire button, only the reset button.
|
The radar is a dark yellow
when the game is first turned on, but changes to pink
after starting.
|
The
level colors are very different: The ground is
green, the city is orange, the lives counter is pink,
the smart bombs are yellow, and the ship and radar are
pink. The radar changes to yellow on even number
levels however.
|
The enemy colors
are also different: The landers are green, the pods
are pink, and the mine layers are pink.
|
Many sounds are
missing: The mine layer sound, the human abduction sound,
the saving a human sound, the smart bomb sound, the start
of game sound, and the end of level sound. |
The
player death sound is different.
|
The beam
the landers use to capture the humans is green not tan. |
The game
is slightly harder. |
Bob Polaro's initials may not
be present (untested). |
No copyright message
|
Such interesting colors...
|
The deadly green beam!
|
Pink mine layers. Silent and
deadly!
|
Return
to Defender
|