Prototype
Differences
|
The game is called Excalibur |
The game only consists of the
countryside area (the first load) |
The map is much smaller and mostly only goes
north and south |
The map consists of many
random groups objects in close proximity |
The barrier preventing
the player from moving too far off the screen is missing
from the south. This means the player can keep
moving south and into an empty land with no objects. |
The map wraps around to the east and west |
The bridge to the Oppressed Village is missing |
The
trees face the opposite direction |
The dragon appears in the Enchanted Countryside
but is just a regular object |
There are structures in the
game which were removed from the final version such as
Mazes and Doors. Doors will transport your
character to a random location. |
Your inventory
show you are carrying game objects instead of items
(tree, castle, church, maze, lake, tree, swamp,
grass, trap, door). Using any of these items
has no effect.
|
There are no items in the
game (keys, staves, rings, etc.) |
Your character starts out with
10 str and 10 dex instead of 23. |
You start out with no gold |
Structures cannot be entered
and have no function
|
Running into any object
says 'You just hit a <object>' rather than
'<object>' |
The bug which makes some
objects appear larger than they should is much worse in
this version and can effect all the object on the
screen! |
Resetting starts your
character back at the original starting spot instead of
where you currently are. |
It is not possible to lose
dexterity
|
There is no sound or
music |
There are no enemies or
random encounters |
Traps can be in any place, not
just around castles |
There are no Pits, Huts, or
Temples |
There is no box around the
interface
|
The blue bar at the bottom of the screen is
missing |
he green of the background extends all the way
to the bottom of the screen |
The grass is yellowish instead of green |
The dragon is orange/brown instead of pink |
The left side of the screen has not been blacked
out to hide the HMOV bars
|
There is an extra HMOV bar at the very bottom of
the left side |