|
Frog Pond
The history
behind Frog Pond is a little hazy, it's either a victim of bad
timing or of management/programmer dispute. The premise
behind Frog pond is simple, you control a frog who must try
and catch various insects with its tongue in a race to see how
many points you can score. The game subject and total
lack of difficulty almost guarantee that it was to going to be
aimed at small children, much like Nick Tuner's previous game
Demons to Diamonds. The problem with children's games is
that they're really not a lot of fun for adults to play, and
Frog Pond is no exception.
If Frog Pond looks familiar to you it's probably because it's an almost exact copy of Mattel's Frog Bog, which was released for the 2600 as Frogs and Flies under the M-Network label. According to Nick Turner, this is a completely coincidence and neither company had any idea what the other had been working on. According to Nick he wanted to add more options and gameplay to the game, expanding it to 8K. Atari wasn't keen on spending the extra money on more memory for a children's game, and refused to allocate the extra 4K. Frog Pond was shelved and Nick left Atari shortly afterwards. As you might expect the gameplay is very simple. Every time you press the fire button, your frog jumps and shoots out his tongue. If your tongue hits an insect you score points and your frog gets a pleasant snack. The are several different insects to catch, which are worth varying amounts of points.
While the larger insects are slightly faster than the smaller ones, they still don't put up much of fight. However if you take too long to grab your bug he'll fly away. If you miss six insects the sun sets and the games ends.
Frog Pond sports four different game variations. Games one and three are one player variations, while games two and four are two player variations. The only difference between the two variations is the number of insects you are allowed to miss (games 3 and 4 allow more misses). The difficulty switches can be used to control the length of your frogs tongue (A=short, B=long).
According to internal part lists, Frog Pond was planned to
have a Sears release with a part number of 75132 . This
would have been the last Sears release before Atari decided to
end the separate label. It's unknown why Frog Pond was
canceled, but it could have been due to poor playtesting
results. Even with two difficulty levels Frog Pond
never really gets very exciting and lacks the difficulty and
variety that makes players want to come back for more.
It's possible Atari was considering marketing it as a children's
game, but Internal lists mark Frog Pond's part number (CX-2665)
as being made 'obsolete' on 4/25/83.
|