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Haunted House
Name:
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Haunted House |
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Company: |
Atari |
Model #:
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CX-2654 |
Programmer:
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James Andreasen |
Year: |
1981 |
Released?
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Yes
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Notes:
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Originally called "Mystery Mansion" and then "Graves
Manor". May also have been called
"Nightmare Manor".
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Haunted House is one of the great "atmosphere" games of the
2600. While it may not sport flashy graphics or
killer music, Haunted House still manages to instill a sense of
fear and panic in the player. This is accomplished
through a mixture of eerie sounds, a limited range of vision,
and monsters who just seem to pop up out of nowhere. All
of these elements are skillfully blended together to produce an
atmosphere of fear and foreboding.
An earthquake has broken the urn of old man Graves and his
spirit will not rest until the urn is repaired. You must
venture into "Graves Manor" to find all the pieces of the urn
and get out alive. Since the mansion has been abandoned
for years there are no lights, your only source of illumination
is a flickering match which lets you see in a small radius
around you. Although you can move around without a match,
you'll need a lit match to see the pieces of the urn.
Thankfully lightning strikes will randomly illuminate the house
every now and then if the difficulty switch is set to B.
The house is always lit on variation 1 however.
The mansion is made up of four floors, each consisting of six
rooms each with two or three doors. Depending on the variation
being played some of the doors will be locked and will require
finding a key to open. Each of the four floors is
connected by a series of up and down staircases that usually
appear in alcoves at the edges of the rooms, but not every
alcove will have a staircase. Mapping out the mansion and
making note of all the locked doors and staircases is essential
to winning the game. Variation 9 randomizes the floor plan
so even the map printed in the manual won't help you!
While running though the mansion you'll encounter tarantulas,
vampire bats, and even the ghost of old man Graves himself.
Since you have no weapons these enemies must be run away
from. When an enemy enters the room your match will go
out, plunging you into darkness as you run for your life.
One some variations you'll lose whatever you were holding when
touched by an enemy and the object will be placed in a random
room in the mansion. All is not lost however,
while roaming the mansion you may find a scepter which will
protect you from all enemies (except the ghost on the higher
variations). The trade off is that you can only carry one
item at a time, so in order to collect all the urn pieces you'll
have to give up the protection of the scepter and use the key
only when necessary.
While it may not look like much now, back in the
day Haunted House was one of few serious adventure games for the
2600 and was wildly popular. Haunted House is a
combination of adventure, maze running, quick thinking, and a
few monsters who seem to always pop up at the wrong time.
It's these qualities that make Haunted House on of the
most endearing 2600 games of all time.
Version |
Cart Text |
Description |
8/12/81 |
Mystery Mansion 8/12 |
Mid Level WIP |
9/1/81 |
GM 9-1 |
Late WIP |
11/??/81 |
Haunted House EPROM Cartridge
Loaned: Nov. 81 |
Final Version |
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to 2600 Software
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