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Keystone Kapers
Name:
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Keystone Kapers |
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Company: |
Activision |
Model #:
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AX-025 |
Programmer:
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Garry Kitchen |
Year: |
1983 |
Released?
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Yes
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Notes:
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A sequel (this time
taking place on a train) was made but went unreleased. |
Talk about classics, this game goes back to the 1930's!
Keystone Kapers is a fast paced action game that hearken
back to a time when cops were armed with billy clubs and crooks
still wore those classic black and white stripes.
What better subject for a game than those lovable
Keystone Cops?
Harry Hooligan (don'tcha just love these names?) is on the loose
again, and he's been spotted robbing a department store.
Officer Kelly (that would be you) must catch Harry before he can
escape to the rooftop of the building (so where does he go from
there?). You must carefully make your way through four
levels of the department store avoiding shopping carts, rubber
balls, toy airplanes, and even radios?!?! (gotta watch out for
those deadly radios!). Each time you hit an obstacle you'll
loose precious time and Harry will get further away from you, but
if you get hit by a toy airplane you'll lose a life (think tiny
propeller stuck in your skull). There are good things to
collect however, suitcases and moneybags scattered about the level
are worth a few bonus points so you might as well pick them up.
As you make your way along each level you'll notice
an elevator entrance. Using the elevator can save you a lot
of time, but you must wait for it to come to your level. Not only
is there a wait, but if Harry sees that you've gotten ahead of him
he'll head the other way down towards the building entrance.
And while the escalators between each level will take you
up, they won't go back down, so the elevator is your only way to
get back to a lower level. Use the elevator with caution;
it's usually more trouble than it's worth.
As the levels progress the obstacles become more of
a nuisance. The rubber balls will change their pattern,
shopping carts and toy airplanes move faster, and the radios seem
to multiply. Later on your troubles multiply as multiple
obstacles appear on the same screen (two shopping carts, two
airplanes, etc.). To help you out, the department store has
kindly decided to turn on its video surveillance system, which
appears as a "radar" at the bottom of the screen. You can
use this "radar" to track Harry's progress and to see what floor
the elevator is currently on.
Keystone Kapers is one of those titles that aged
well. Even in the age of Playstation 2, GameCube, and X-Box,
there's something addicting about Keystone Kapers that the newer
games just don't have. I find myself playing a few rounds at
least one a week, even though it came out almost twenty years ago.
Now that's a game that can go the distance!
Version |
Cart Text |
Description |
1/3/83 |
Activision, Inc. Keystone
Kapers TM (C)1-3-83 |
Final Version |
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