Prototype
Differences
|
The option for three speeds has not been
implemented yet so the right difficulty switch does
nothing. The game only has two speeds. |
The game sometimes doesn't register that the
player has pushed up to jump if done rapidly. |
There is no sound |
After you die the game will wait until you press
the fire button to continue |
Your Rover is shaped
differently. It kind of looks like a cross between a
tank and a tractor. The result is a really large block
with a tread. The picture next to the lives counter also
looks like this. |
The rover is actually longer
than in the final version so it's harder to jump over
things |
Staring at the fourth
checkpoint you encounter rolling boulders which sort of
bounce across the screen. These were removed from the
final version.
|
The music is slightly
different towards the end (no syncopation), and there's
a messed up attempt to do a background drum beat. |
You cannot turn the music off
with the difficulty switch, it has no function.
|
The demo is slightly buggy.
The rover will move over two holes at the
beginning and then jump afterwards (slightly too late).
This is due to the timing of the demo being off. |
The letters E and H for easy
and hard on the difficulty selections are much smaller
than the M for medium which is the regular size
|
Instead of showing 1P and 2P
for one or two players, this version displays one tank
or two tank symbols
|
The word BONUS that is
displayed after each round is smaller and positioned off
to the right instead of being centered
|
The words NO BONUS are not displayed when you
don't beat the timer (it doesn't say anything). |