|
Pick Up
Name:
|
Pick Up |
|
Company: |
20th Century Fox |
Model #:
|
11034 |
Programmer:
|
Mark Klein |
Year: |
1983? |
Released?
|
No
|
Notes:
|
Originally
called Scoring |
This is one game where the name says it all. Your goal is to
"pick up" the girl on the left side of the screen for a little
err. let's just say for a little midnight rendezvous at the
local hotel. While the concept may be umm... unique, the
game was a little too racy for the stuffed suits at 20th Century
Fox who wanted to promote more family oriented games like
Porky's. So Pick Up wound up shelved indefinitely.

You control our horny young hero, who must woo the lady of his
dreams off her platform by bribing her with various items that
fly across the screen. These objects represent things that
drive the ladies wild such as: A fast car, a flower, perfume,
money, a wine glass (alcohol), and a heart (true love?).
To capture one of these items you must carefully shoot
them as they randomly fly around the top of the screen. If
you shoot the same item twice (which is very easy to do), you
loose that item and one of your chances (lives). If you
loose all your chances you'll sink into the ground from
embarrassment and spend an eternity rotting in hell (so don't
screw this up!). If you take too long to shoot an item it
will begin to flash, this means you have a short amount of time
to hit it or you'll lose a chance.

If you succeed in collecting all the items you can run over to
the platform, grab your gal, and run off to the Love Nest Hotel.
The hotel screen shows you and your girl entering the
building and closing the blinds. After the deed is done, the
sign above the hotel displays how many "Scores" you have. At
this point one begins to wonder if this game wasn't originally
intended for Mystique or PlayAround. After you're done
doing the nasty, you must go back to the main screen (to the left)
for another shot at the girl of your dreams. If you decide
that you've had enough of this game and would rather explore the
city to the right, a big dog will show up and block your path.
And before you even ask, taking the dog back to the hotel
isn't an option!

So why was Pick Up was never released? Other
than its rather adult theme (even if you don't see anything), the
video game market was rapidly collapsing and 20th Century Fox
decided to get out of the game biz. Interestingly 20th
Century Fox was not the original choice for a publisher, Mark had
originally brought the game to Telesys under the even less subtle
title 'Scoring' but Telesys rejected it. Mark also pitched
Pick Up to Imagic who wasn't keen on publishing an adult oriented
game, but it did end up getting Mark a job there where he wrote
Subterranea. While Pick Up is fun in short bursts, its long term
playability is questionable and the whole hotel thing gets old
fast. As it stands Pick Up is your average soft porn
shooter, suitable for small children and household pets.
Return
to 2600 Software
|