Differences
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There is no rocket launch at the start of the game |
There is no copyright message |
The game starts automatically |
There are no game variations |
The difficulty switches have no function |
There is only one difficulty level |
The Master Robot is colored very differently |
The Gorfons use the same graphics as the 'Tiny
Thieves' from Raiders of the Lost Ark |
There are no instructions at the bottom of the screens telling
you what to do. |
Hotot's death sound is different |
The sound of your bonus points being added up is
different |
There is no sound effect for when the blue robots add a piece
to the rocket or when a Gorfon steals one. |
The lightning bolts you shoot on the second board are yellow
instead of green. |
The boarder surrounding the second board is a yellow instead
of light green. |
The word BONUS is not displayed as your bonus points are added
up at the end of each level. |
Your firing rate is slower |
The Yar from Yar's Revenge is missing |
The 'shape' on the third level is different |
The shape will change color as it takes damage,
going from orange to gray |
The shape does not blow up after taking fatal damage |
The difficulty ramping is much easier in this version. For
example the Master Robots bullets don't start reflecting back until
level 5 instead of level 2 and the side bullets don't show up until
level 9! |
The random colored bars in the "score box" at the
bottom of the screen extend the full length of the box and overlap
the score. |
The scoring is different. Blue Robots are worth 7 points
instead of 23, The Master Robot is worth 7 points instead of
57, and letting a Gorfon (thief) successfully steal a rocket piece
is not worth anything. Shooting Gorfons is also worth 7 points
instead on 0. |
The background on the rocket launch screen and third stage
are a lighter blue |
Hotot is a gray-blue color instead of gray-silver |
The rocket pieces on the second stage are yellow |
The colors on the first stage are a different shade of purple |