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Seaquest
Name:
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Seaquest |
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Company: |
Activision |
Model #:
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AX-022 |
Programmers:
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Steve Cartwright |
Year: |
1983 |
Released?
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Yes
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I know what you're thinking, but thankfully this game is not based
off the crappy TV series of the same name. Instead, Activision's
Seaquest is a fast paced action game where your yellow submarine (We all
live in a yellow submarine.) must rescue stranded divers while avoiding
(or shooting) sharks, deadly fish, and other underwater baddies. While
this may not sound very exciting, the game kinda grows on you.
Much like a real submarine, you have a limited about of air and cannot
stay underwater indefinitely. Unlike a real submarine you can replenish
your air supply (Even the nights are better.) by simply rising to the
surface. Perhaps everyone on board just takes a deep breath before
going back under? This combination of mindless shooting and strategy
really makes for a well-balanced game. The game speed seems to increase
exponentially keeping you on your toes at all times.
The simple yet easy to learn gameplay combined with a wide
variety of sea life, everything from fish to great whites (I'm once bitten,
twice shy baby.). Like most action good games, the player must rely
more on instinct than thinking and this is where Seaquest really shines.
If I had one complaint, it would be that the characters are too big for
a single screen game. It gives the feeling that your really in a
big fish tank than a giant ocean. Then again, maybe you're really
one of those toy subs that came in cereal boxes back in the 80's and it
really is a giant fish tank? Just don't run out of baking soda or
you'll never be able to surface again!
Version |
Cart Text |
Description |
?????? |
ACTIVISION SEA QUEST TM EAX-022 ©1983
ACTIVISION, INC. |
Final Version (PAL) |
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