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Str. R.
This prototype is either a early WIP version or Atari's attempt
to bring a stripped down version of Star Raiders to the
2600. At this point in development it is unknown if Atari
had planned to use the Video Touch Pad,or was simply going to go
with a more simplified version that didn't include the galactic
map.
While many of the game elements are present, it's missing the
galactic map, Star Base, and hyperspace (well without the map
there's no place to warp anyway). This version also doesn't
work with the Video Touch Pad, so you must use the two difficulty
switches instead (left switch = Combat Computer, right switch =
Shields). At this point the game is nothing more than a
shooter, all you do is select the number of targets you want (from
10 to 40) and then try and get them all without losing all your
energy. You then get a rank at the end based on your
performance just like you do in the released version.
Prototype
Differences
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The
copyright is 1981
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The game doesn't
use the Video Touch Pad instead it uses the left and
right difficulty switches
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The left difficulty switch turns the Combat
Computer on and off |
The right difficulty switch turns the shields on
and off |
The Star
Base, Galactic Map, and Hyperdrive are missing
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The game
only consists of one screen
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The damage system hasn't been implemented yet
(since there would be no way to repair it without the Star
Base). Instead the game cycles through the various
statuses (P, E, S, and C). |
Copyright 1981
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The gameplay is basically the same
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All your favorite enemies are here
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Blammo!
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Return
to Star Raiders
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