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Asteroids ?-??-82
This version of Asteroids is very close to the final, but has
some coding differences. The biggest difference seems to be
in how the game handles button inputs from the keypad. In
this version the button presses don't register very well making it
very hard to select options or start/pause the game (you have to
press them several times to get the input to register).
Oddly, this issue doesn't seem to affect the fire button or
joystick movement. It would appear that the programmer was
playing with how to read the inputs from the 5200's keypad while
converting it over from the Atari 400/800.
Lots of different play modes
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Pew pew pew...
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That was too close!
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A fairly bland title screen
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