|  | Frisky Tom
              
                
                  | Name: | Frisky Tom |  |  
                  | Company: | Atari |  
                  | Model #: | N/A |  
                  | Programmer: | Roklan? |  
                  | Year: | 1983 |  
                  | Released? | No |  
                  | Notes: | Frisky Tom was
                      never mentioned in any Atari advertisements or internal
                      documents.. |    Frisky Tom is a port of the obscure Nichibutsu coin-op of the
                same name in which you play a plumber who must climb up and fix
                broken pipes to keep a steady stream of water flowing from the
                tank at the top of the screen to the reservoir at the
                bottom.  Unfortunately this house is infested with mice
                which roam the screen, gnawing through pipes and generally
                causing problems for our man Tom.  Hmm. maybe Tom should
                invite the Mario Bros. over for a little extermination party? 
 Once a mouse gnaws through a pipe, you'll see the
              flow of water stop and a pipe piece will fall to the ground.
               To repair the pipe Tom must pick up the fallen piece (you
              can hold two pieces a time), and put it back into the hole.
               To get to where the holes are, Tom must carefully climb up
              and navigate the maze of pipes.  Although Tom can cross short
              gaps in the pipes, he'll need to go around the larger ones.
               While climbing around on the pipes, Tom will run across
              several different kinds of mice. Each mouse has its own color and
              purpose:
              
                
                  | Molar Mouse |  | These are your average mice.  Molar
                      Mice can be bumped off the pipes for 200 points.  If
                      a Molar Mouse gnaws through a pipe he'll become a red Mean
                      Mouse.  Fixing the pipe will cause all the red mice
                      to revert back into a Molar Mice again. |  
                  | Mean Mouse |  | These guys are deadly to the touch, so
                      avoid them at all costs.  If Tom walks under a Mean
                      Mouse it will dive bomb him at lightning speed.  It's
                      best to either try and trick them into jumping when
                      they're towards the top of the pipes (giving Tom enough
                      time to get out of the way), or to quickly patch a pipe to
                      revert them back into harmless orange Molar Mice. |  
                  | Megaton Mouse |  | This is the mouse that plants the bomb
                      under the tank starting on the third level. After he
                      plants the bomb he'll turn into a red Mean Mouse. |  
                  | Pyro Mouse |  | This is the mouse that lights the bomb
                      fuse. |   When the flow of water is interrupted, the timer in
              the reservoir will begin to count downward from 5000 at the rate
              of 100 points per second.  The only way to stop this
              countdown is to restore the water flow by fixing the pipes. 
              If the timer reaches zero, Tom will lose a life and play the
              current level over again.  If Tom is able to get enough water
              into the reservoir (keeping the timer above 1500), he'll be
              rewarded with a bonus intermission showing a woman taking a shower
              (while sitting in a bath tub?).  Perhaps this is why he's
              called "Frisky" Tom?  Don't get too excited though, if you
              look closely you'll see that she's wearing a bikini under those
              bubbles. 
 Starting on the third level there's a new threat
              you have to deal with.  Now the mice will plant a bomb under
              the water tank in an insane attempt to blow it up (these mice mean
              business)!  At the start of the level you will see a mouse
              carry a bomb up the left side of the screen and light the fuse.
               Tom must put the fuse out before the bomb blows or he'll
              lose a life.  To snuff the fuse, have Tom climb up the pipes
              underneath the tank (next to the fuse) and move to the left.
               This will cause Tom to fall down the left side of the screen
              and put the fuse out.  This is also a handy method for
              getting down to the bottom of the screen in a hurry.  Watch
              out though, sometimes Pyro Mouse will try and light the fuse
              again.
 Frisky Tom seems to be nearly complete and ready
              for release, but the difficulty level needs a little tweaking to
              make it more playable.  The biggest problem in this version
              is that the dive bombing red mice move way too fast making them
              almost impossible to avoid (although they were pretty fast in the
              arcade version as well).  While Frisky Tom is fully playable,
              the high degree of difficulty makes it a challenge to even get to
              the third level consistently.  With just a little more work
              Frisky Tom could have been one of the surprise sleeper hits of the
              5200.  
              
                
                  | Version | Cart Text | Description |  
                  | 1/20/83 | Frisk 020 
 | Movement Demo 
 |  
                  | 7/4/83 | Frisky Tom EPROM Cartridge
                      185-07 | Final Version? |    Return
                    to 5200 Software |