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Galaxian
Name:
|
Galaxian |
|
Company: |
Atari |
Model #:
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CX-5206 |
Programmers:
|
Joseph Tung (Programmer) and
Marilyn Churchill (Graphics) |
Year: |
1982 |
Released?
|
Yes
|
Notes:
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Port of the 1979
Namco coin-op |
While it may not be as well known as its sequel Galaga,
Galaxian still holds an important place in video game history as
one of the forerunners of the "Space Shooter" genre. The
game concept is simple; stop an army of rampaging aliens from
destroying the planet by shooting everything that moves.
Although it may not look like much now, back in the day
Galaxian was considered to be the 'bees knees'. Not only
was Galaxian wildly popular, but it was also widely cloned and
pirated. Because of this when Atari licensed Galaxian they
decided to enforce the copyright. Many rival companies
were forced to alter their versions of Galaxian or cancel them
altogether.
The 5200 does a fine job at recreating the arcade
classic. The graphics are sharp with crisp (if not slightly
garish) colors. The non-centering joystick doesn't seem to
hinder the gameplay in any noticeable way, which with the 5200 is
always a plus. For the adventurous there's a trak-ball
option available, but it isn't recommended. About the only
faults one can find with this version is the occasional slowdown
and the weak and irritating sounds.
The background 'music' is nothing more than a
constant low pitched rumble which sounds like interference, while
the sound of the Galaxians dive bombing is enough to make your
skin crawl. It appears the programmer decided to rapidly
change the pitch of the sound as the Galaxians descend, making it
sound like they're going from higher to lower. This may have
sounded like a good idea at the time, but in reality it just
sounds irritating. To make matters worse, when the Galaxians
hang in the air, so does the sound! Long high pitched tones
are not unusual in this version.
The 8-bit and 5200 versions of Galaxian contain a
few easter eggs that are worth mentioning. After wave 10,
every now and then you'll see a small symbol when you destroy a
Galaxian. On wave 10 the symbol is a Pac-Man, on wave 12 the
symbol is the Atari logo, and on wave 14, the symbol is the
initials JT (for programmer Joe Tung). The game manual calls
these 'special screen graphics'. This version also has an
odd 'feature' that allows you to continue playing the game even on
the Game Over screen. To access this trick simply start a
game and hit the Select button (ending your game). Here you
can clear out wave after wave of Galaxians without fear, as you
have infinite lives. You can also use the GAME OVER text as
a make shift shield if need be. After a few waves of this
your ship will turn invisible and the Galaxians will start
appearing randomly.
While Galaxian may have been a unique concept back
in 1979, by the time the 5200 version was released in 1982 it had
been vastly improved upon by its sequel Galaga. Atari had
planned to release Galaga for the 5200, but it was ultimately
cancelled when the 5200 didn't prove to be the smash hit Atari had
hoped. While the 5200 version may not be as arcade accurate
as some other ports, it still offers solid gameplay and decent
graphics. Galaxian was yet another arcade license that
helped the 5200 claim its place as the 'Home Arcade' system.
Version |
Cart Text |
Description |
?/??/82 |
Galaxian |
Final Version |
3/15/82 |
|
Kiosk Demo |
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