Prototype
Differences
|
The
title screen has no graphics, just a text placeholder
|
The text is a
lighter shade of purple
|
The color palette is different. The main
color is olive green instead of brown. |
There is no music |
There are no sounds |
There is a glitch in the border by the flash bulb
counter |
The icon when Billy has picked up
a Mogwai is different and is a single color
|
Billy starts moving automatically to the upper
left when the game starts. This can be fixed by
quickly moving the joystick around so the game calibrates
it correctly |
The Mogwai graphics glitch when moving in the cage |
On the higher levels with lots of items and
Gremlins the screen will blink several times at the start
as the game is calculating where to place
everything. The final version solves this problem by
blanking the screen until everything is ready. |
As a side effect of the above issue, the clock
continues to count while the screen is blinking so you
have less time to complete the level (for example Level 23
starts at 12:13 instead of 12:10) |
There is no fade out/fade in effect between lives |
There is no fade out/fade in effect between levels |
The screen doesn't start getting lighter as dawn
approaches |
The top HUD is not displayed on the Game Over
screen |