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Jungle River Cruise
Name:
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Jungle River Cruise |
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Company: |
Atari |
Model #:
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N/A |
Programmer:
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Jim Leiterman |
Year: |
1982 |
Released?
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No
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Notes:
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Originally called River Rescue |
Jungle River Cruise was one of only two games made specifically for
Atari's Puffer Project (Tumbleweeds) was the other). So what is
the Puffer Project you ask? Well basically the Puffer was an exercise
bike that was hooked up to an Atari 400/800 or 5200 system. The
player would control which direction they would move by using two specially
designed hand controllers, while the actual motion was controlled by how
fast the player peddled. Sound a bit far fetched? Well as
it turns out Atari was once again ahead of their time.
The philosophy behind the Puffer was to try and make exercising
fun. Atari figured that if players had to interact physically with
the game their enjoyment would increase while their waistlines decreased.
Given the problem of obesity in most video game players today, Atari
might have been onto something. However since the player was basically
using the exercise bike as a giant controller normal games couldn't be
used with the Puffer (although Atari did try and adapt Ms. Pac-Man and
Pole Position to use the Puffer), so a series of new games had to be created
specifically for the Puffer. The second of these new games was Jungle
River Cruise.
As the name implies, Jungle River Cruise is boating game
in which the player must move paddleboat down a jungle river. However
unlike Tumbleweeds Jungle River Cruise is an action game, not a leisurely
simulation. As you steer your paddleboat down river you must rescue
stranded explorers who are in danger of being killed by alligators, jungle
snakes, and deadly spear throwing natives. Sound a lot better than
Tumbleweeds? You bet!
Much like Tumbleweeds the player must guide the character
(this time a boat) by using the controller buttons on the handlebars and
propel it by peddling the bike. However unlike Tumbleweeds Jungle
River Cruise uses an overhead view instead of a first person perspective.
The upper 3/4ths of the screen shows where the boat is going, while
the bottom quarter shows a side view which indicates how deep the boat
is in the water. This is important as your boat can only hold six
passengers before sinking.
Jungle River Cruise can best be described as a mixture
of River Raid and Choplifter (if you can picture that hats off to ya!).
As you slowly paddle down the river you must carefully maneuver the
boat alongside of stranded explorers to rescue them (points are deducted
for mowing them down!). After collecting the explorers you can
return them safely to the dock for points. Obviously Jungle River
Cruise requires a bit more finesse than Tumbleweeds as steering the
boat while peddling isn't an easy task.
Unfortunately unlike Tumbleweeds which is a complete
game, Jungle River Cruise was only in the middle stages of development
before the Puffer project was stopped. There are no enemies to
harass the boat, so your only task is rescue explorers that will wait
patiently for you to pick them up. Although there may not be alot
to do in the game, Jungle River Cruise shows that the Puffer could do
action games as well as simulation games. Personally I'm waiting
for the Puffer version of Track and Field, now that would be a blast.
Picture courtesy of Atari Gaming Headquarters
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