Prototype Differences
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Your buggy is completely different looking
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The color of the title screen is
slightly different. The blue is darker and the text
is all the same light blue color. The final version
has a light green for the Player and Course text
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The mountain background colors are
different. The top layer has blue mountains with
orange highlights and the second layer is green. The
final has a darker blue for the mountains with light blue
highlights while the second layer is light brown |
The rocks and ground are a lighter brown |
The HUD display colors are
different. The light blue text tends to blend in
with the darker blue background. The progress bar is
light blue with red dividers and the extra life icon is
also red. The final has a lighter blue/purple color for
the text and the progress bar is green with orange/brown
dividers. The extra life counter is also
orange/brown.
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The flying enemy graphics have different
colors. The UFOs are light tan instead of brown |
Enemy bombs are red instead of yellow |
The flying saucer graphics are completely
different |
The tanks are green |
The missile (from the Championship Course) has red flames instead of yellow.
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A bug exists where if you shoot when the missile
first appears behind you it will disappear. If you
continually shoot it will never appear. This is
easiest to see in section B. |
The bomber UFO does not glow |
The city background is different
looking with an odd black outline |
The buggy is red on the Beginner
Course and blue on the Championship Course. This is
reversed in the final version |
Your bullet explosions are black and
do not glow
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The course letters do not
glow |
Sometimes your shots go through
enemies |
The continue feature is slightly
different. Instead of just pressing the number 2 to
continue there is a counter that counts down and the
player must press start before it reaches 0. |
The enemy placement is different |
The warning indicator lights are red |
The bottom warning indicator is always lit
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