Prototype Differences |
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The sound on the opening options screen repeats over and over again. |
The wall push, Snowbee being squished, stunning a Snowbee, and killing a stunned Snowbee sounds are missing. |
The # and 0 in front of the Number of Players and Difficulty Level are missing. |
Stunned snowbees don't flash before they unstun. |
After the game over screen appears the title screen sound will play again but it won't display the title screen until you press # or 0. |
When you start a new game after experiencing the bug above, it says "Player TM" instead of "Player 1". |
The music plays while paused. |
If you die while pushing a wall, continuing to hold the fire button will make it look like your still pushing the wall (if you let go you see the standard dying animation). |
After you reset the game the word "Ready" appears above the game title then is replaced by a TM in the proper position. |
The left and right walls on the title screen dissapear briefly when you change the difficulty level or number of players |
The round number is displayed on the title screen after the game over screen. |
The Snowbee color pattern for each level is different. In the prototype it goes: Green, Dark Red, Green, Dark Purple, then back to Green. In the released version it goes: Orange, Pink, Green, Light Purple, then back to Orange. |