Prototype
Differences
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The Copyright is 1982. |
The game starts automatically after the
start-up screen. |
The game doesn't start at the starting
line, you start already moving. |
There is no sound. |
The roadway is blue instead of black |
The red in the red and white stripes on
the side of the road is a darker red. |
The left/right turning animation is
reversed. Pushing left will move the car left, but the
animation is that of the car turning right. The same
thing happens when you push right. |
No physics are implemented. The grass
doesn't slow you down, and there is no inertia. |
There are no road signs |
The speed displayed on the screen is a
random number determined at the start of the game. |
There are no brakes. |
You cannot changes gears because they
haven't been implemented |
There is no gear indicator in the display |
The game will play itself if you don't
touch it. |
After completing a lap, "Extended Play"
will appear but won't add any additional time. |
The game ends when you run out of time,
then resets. |
There are no other cars. |
You cannot select any other tracks (they
don't exist). |
The mountain in the background is different |
The background scrolls a bit smoother |
The speed displays MPH next to it because
there's room due to the missing gear indicator |
The score constantly increases by increments of
10 instead of in steps of 50 |
The Lap and Time indicator are centered above
the the Speed indicator instead of being left justified |
The time is closer to the Lap indicator because
the actual lap number is missing |