Prototype
Differences
|
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The game starts at the level select
screen instead of the 'Player One' screen |
The 3D text is missing from all screens |
The Select Level screen has an all black
background instead of a tan box |
There is no 'One Player' screen |
There is no 'Select Enemy
Target' screen |
There is no 'Player One' screen when you
die |
There is no 'Game Over' screen when you lose all
your lives. The game just sits there but you can
still fire shots from your now invisible ship. |
The map screen has a lighter shade of green for the
background and the grid is a light blue instead of
orange |
Selecting a target on the Map screen turns it red
instead of pink |
The map screen repeats the top two rows at
the bottom of the screen
|
The map has an extra half row at the bottom
which is repeated at the bottom of the screen |
The level number isn't displayed at the
top of the map screen |
Your shots sometimes explode even if they
don't hit anything |
There is no target information display at the bottom
of the Map screen |
The debug mode doesn't corrupt the status display |