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Sport Goofy
Name:
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Sport Goofy |
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Company: |
Atari |
Model #:
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CX-5237 |
Programmer:
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Leo Salinas |
Year: |
1983 |
Released?
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No
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Notes:
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Originally called
Sport Goofy Biathlon
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Sport Goofy is an interesting game that came out of Atari's
licensing deal with Disney (also see Sorcerer's Apprentice and
Snow White for the 2600). As the title suggests, this game
is loosely (very loosely) based on the old Sport Goofy cartoon
in which Goofy would try and compete at several different
sporting events (with disastrous yet hilarious results).
While this title was obviously aimed at young children,
adults will find it entertaining as well. The game itself
consists of two separate events: The Marathon Dive, and The Pogo
Pop.
The Marathon Dive
The Marathon Dive is a strange little game in which you must
guide Goofy up a series of platforms so he can reach the diving
platform and jump off before the timer runs out (maybe Goofy is
part lemming?). As Goofy climbs up the platforms he must
avoid little armored tanks (looking very out of place), which will
chase Goofy around. Thankfully these tanks can't jump,
reverse direction, or use the ladders, so they can be avoided by
jumping over them or leading them into a hole (which will cause
them to fall down to the next level). Also hindering Goofy's
progress are large gaps in the platforms which must be carefully
jumped over. If Goofy falls through a hole he'll fall down
one level but is otherwise unharmed, however if he is hit by a
tank he'll loose a life.
If Goofy makes it to the top of the platform he
will run off the end, making it about halfway across the screen
before realizing that he's running in mid-air (don't look down!).
Now Goofy will begin to fall, and you must guide him down to
the little floating platform below. However the floating
platform is constantly moving in an erratic fashion, so hitting it
can be tough. If you successfully reach the platform, Goofy
will smash into it and have his parachute open a second too late
(in typical cartoon fashion). If you miss the platform Goofy
will fall into the water and drown (I guess he doesn't know how to
swim). As the levels progress the tanks will begin to move
faster and faster, the diving platform has more holes in it, and
the floating platform moves more erratically. Eventually the
difficulty will wrap around however, and the game will get very
easy again.
The Pogo Pop
This event takes place on a series of squares where
Goofy bounces up and down on a pogo stick in an effort to touch
every tile. This may sound easy but there's a catch, every
time you jump one of the tiles disappears, so the tile that was
below you may not be there when you land. As the levels
progress the frequency of the tiles disappearing increases, making
it harder and harder not to fall through the floor.
While you're jumping on tiles you can attempt to
pop the Mickey Mouse balloons floating above you for extra points.
The balloons come in several different colors and are worth
a varying amount of points. This event is much harder than
the Marathon Dive, and isn't nearly as much fun.
Although Sport Goofy as it seems was complete and
ready to go, it was never released. It was around this time
that Atari started to realize that the 5200 was never going to be
the "console for the whole family" so they decided to concentrate
strictly on gamers and left the kid friendly games to the 400/800.
Atari probably made the right decision in canceling Sport
Goofy since it's really too difficult for children, yet too easy
for adults. Atari might have been able to increase the
difficulty level in an effort to appeal to hardcore gamers, but
eventually the repetitious nature of the game becomes all too
apparent. Sport Goofy may be fun in short spurts (especially
if you like to see Goofy fall to his death), but will quickly
become monotonous.
Version |
Cart Text |
Description |
?/??/83
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Late WIP
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3/28/83 |
Sport Goofy 3-28 |
Late WIP |
4/11/83 |
Goofy 4-11-83 |
Final Version |
6/15/83 |
Sport Goofy EPROM Cartridge
6-15-83 |
Final Version
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to 5200 Software
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