This is an interesting prototype as it was specially built to test the
drawing of the Pulsar enemy. Although Keithen had added many features
to the game code between the CES Demo version and this version (about
65% complete), only the Pulsars were activated. Interestingly the
limited collision detection from the early version has been turned off,
as has the level advancing.
Added Features
Improved Flipper intelligence
Tankers have been added
Fuseballs have been added
Explosions for enemies were added
Pulsars!
You still can't shoot them however
Once the Pulsar reaches the top of the screen
it disappears
You can still select a different level from
the title screen