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Commando 4-29-88
This is a completely different version of Commando that was
being done by programmer Don Heiden at Draudt and
Associates. Although no actual prototype for this version of
Commando has been found, the source code for it was discovered on
some old Atari disks. According to internal memos this
version of the game was ultimately canceled around September of
1988 with no further work having been done on it since July (the
game was due September 30th). It's unknown why work was
stopped but ultimately Dwain Skinner from Sculptured Software was
tapped by Atari to port the game. Sculptured Software also
programmed the unreleased Atari XE version of the game.
This prototype is nothing more than an early
gameplay demo. The player can move left, right, and
forward (but not backward), and shoot/throw grenades.
Although there are enemy soldiers and buildings present,
there so no collision detection so feel free to walk right
through them. After advancing through several screens of
scenery, the graphics start to look funny and are missing parts
(cliffs with no grass for instance), there will also be large
areas filled with nothing, and eventually the whole thing will
reset.
The player/enemy graphics look very different in this
version. Everyone looks as if they're wearing a veil or
something to cover their face (desert warfare?). The
background graphics are also missing, making everything look
rather odd. The player is controlled with
the second player controller, not the first. It is unknown
if this is intentional or not.
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Notice how your face looks covered?
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Pill boxes
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Rocks?
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Trenches?
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Bunkers?
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Caves
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