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Centipede
Name:
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Centipede |
|
Company: |
Atari |
Model #:
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CXL-4020 |
Programmer:
|
Dave Getreu |
Year: |
1982 |
Released?
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Yes
|
Notes:
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A different version
was developed for the Atari 5200
|
It's a well known fact that for the most part Atari 400/800
and 5200 games are exactly the same (same hardware, same games),
but there are a few games out there that are different.
Centipede is one of these games. The Atari 400/800 version
was done by David Getrue in late 1981 while the Atari 5200
version was created a few months later by Frank Hausman &
Sean Hennessy to show off the power of the 5200. The 5200
version had graphics that were much closer to the arcade and
offered support for the new 5200 trak-ball, while the Atari
400/800 version had adequate graphics (done entirely with
character sets) and no extra bells or whistles. Thankfully
they both play rather well.
Differences aside, both versions are ports of the
1981 smash arcade hit. In fact, Centipede holds a special
place in gaming history as the first arcade game to be designed by
a woman. Even though Atari touted this fact (a clever
marketing ploy), Centipede was actually a collaboration between
multiple people including Dona Bailey and Ed Logg. It
is said that Dona came up with the game concept, while Ed Logg did
about half of the programming. The marketing ploy worked and
Centipede was the first game to be more popular with women than
men. I guess all women really do have a deep hidden desire
to kill every bug they run across.
The goal of Centipede is shoot as many pieces of
the centipede as it comes ambling through the mushroom
patch. Of course the Centipede won’t come straight down to
you, that would be too easy, instead the centipede will bounce
back and forth off the mushrooms as it makes its way down the
screen. The centipede is also joined by several of his
friends including the flea (which falls straight down making
mushrooms in its wake), the Scorpion (which poisons each mushroom
it touches), and the spider which bounces around erratically at
the bottom of the screen trying its best to eat your bug
zapper. If a centipede hits a mushroom poisoned by the
scorpion it will immediately hurl itself straight down the screen
making things extra dicey. Once the centipede reaches the
bottom of the screen it will bounce back and forth attempting to
create new centipede pieces, so exterminate it quickly! Each
new level includes a spare centipede piece that accompanies the
original centipede and more spiders adding to the difficultly.
Although it might seem odd that Atari never
attempted to port the 5200 version to the 400/800, there’s good
reason for this. Atari was actively trying to discourage the
image of the 400/800 as a game machine at the time as they wanted
the 5200 to be the game machine and the 400/800 as their business
computer. Interestingly several other early arcade to home
translations for the Atari 400/800 and 5200 had similar ‘dual
ports’ including Dig Dug, Qix, Space Invaders, and Defender.
Although in the case of Dig Dug the 5200 port eventually did make
its way to the 400/800 while the original 400/800 Defender by
Michael Colburn never saw the light of day. In the end Atari
eventually gave up the idea of the 8-bit line being only for
business and grudgingly embraced games, spelling the end of the
5200 a few years later.
Version |
Cart Text |
Description |
?/??/81 |
|
Late Stage Beta
|
Return
to 5200 Software
|