Prototype
Differences
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The game name is not displayed on
the title screen
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The SKIP text is not on the title screen but you
can still skip levels with the number keys |
Instead of the level skip text (SKIP#) this
prototype lists the control method instead
(STICK). Pressing Shift-Control-T will enable the
Trak-Ball mode and change the text to TBALL. This
was simplified to Control-T in the released version.
(Thanks to Kr0tki for figuring this out)
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The game lacks explosions
on the 'THE END' screen |
The score and high score stay the color of the
current wave on the 'THE END' screen instead of
reverting back to red |
The game doesn't automatically go back to the
title screen after the game ends
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The red missile tips (on the first two waves)
are colored green |
The option for the all Smart Missiles variation
doesn't exist yet
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