Pole Position

Name:

Pole Position


Company: Atari
Model #:
RX-8034
Programmers:
Mike Horowitz & Betty Ryan Tylko (GCC)
Year: 1983
Released?
Yes
Notes:
Port of the 1982 Namco arcade game

 

While it may not look like much by today's standards, Pole Position was the one of the pioneers of the modern racing game.  Featuring amazing scaling effects and fast action, Pole Position was a technological marvel featuring realistic (for the time) sounds and graphics.  In fact Pole Position was so advanced that the hardware used in the arcade cabinet had a bad tendency to develop faults making keeping a machine in working order a challenge. Pole Position was one of the choices presented to Bally/Midway from Namco for sub-licensing.  Bally/Midway chose Mappy while Atari was left with Pole Position which then went on to become the biggest game of 1983.  Even today Pole Position remains one of the most popular racing games of all time.

 

Pole Position really isn't all that different from modern day racing games. Sure it may be single player and the graphics may fairly primitive in comparison, but the basic concept of weaving your race car in-between other cars still hasn't changed.  Pressing up on the joystick will put your car into 'HI' gear while pushing down will put it in 'LO'.  You'll need to start in low gear until you get up to about 70 MPH and then shift into high gear to keep accelerating.  Although the gear shift seems somewhat pointless in the home version, the arcade game featured no brakes so downshifting into LO was a quick way to reduce speed (don't try this on a real car kids) .  Pole Position was one of the first games to feature advertisements for other games inside the game itself.  If you look closely in the arcade version you'll see advertisements for Centipede, Dig Dug, and other Namco/Atari games on the road signs on the sides of the road.  Unfortunately these ads couldn't be carried over into the home version due to system limitations.

 

Even though the Atari 8-Bit computers were fairly advanced for the time, they had no chance of reproducing the scaling found in the arcade game.  However the programmers at GCC managed to make a very good attempt at bringing the arcade game home.  Almost everything found in the arcade game is in this version and the action is as fast and furious.  About the only thing missing other than the advertisements is the voice sample at the beginning of the game which says "Prepare to Qualify".  Although it's not as nice for racing games as the 5200's analog joystick, the digital joystick found on the 8-Bit computers works remarkably well.  In addition to the change from analog to digital controls, the Atari 8-Bit computer port makes one other small change.  Due to only having one button instead of two, the button is now only for braking and the car will auto accelerate.  This can make the game harder or easier depending on your skill and familiarity with the arcade version.

 

Although it was ported to just about every system under the sun, the Atari 8-Bit version of Pole Position is considered one of the best.  This is proof that GCC knew their stuff and that the Atari 8-Bit line of computers were capable of bringing the arcade fun home.

 

Version Cart Text Description
?/??/83
Missing copy protection

 

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