Differences Between
Star Raiders II and The Last Starfighter
|
Star Raiders II has a standard title
screen instead of the ship launching intro
|
The names have been changed between the two
games due to movie license expiring. The Ko-Dan
Empire became The Zylon Empire and the planets Rylos,
Ko-Dan , and Galen became Teris, Zylon, and Imbri.
The Gunstar became the Liberty Star, while Deckfighters
and Xurian Ships became Zylon Fly Fighters and
Destroyers. For some reason the cities on the
planets became bases.
|
The colors are different between the two
games. In TLSF the colors on the map screen are
green with gray text and the control panel on the
cockpit screen is purple. In Star Raiders II the
map colors are red with yellow text and the cockpit
control panel is gray. |
Star Raiders II adds an extra mode to the
targeting box in the center of the control panel.
When in tactical mode, the display showing the status of
all your systems. Teh two modes can bet toggled
between by pressing the T key. In TLSF the status
of your systems are represented by three lights in the
lower left of the control panel (these are still there
in Star Raiders II). |
Star Raiders II has Star Bases which will refuel
your ship slowly, but safely. You can still
recharge quickly in the sun however. |
Star Raiders II removes the barrier and
the barrier cutting ships |
Star Raiders II adds shields to your ship.
Shields can be toggled on and off with the S key.
|
In TLSF the difficulty level effects how often
the barrier will be attacked, in Star Raiders Ii it
changes how many Star Bases are present |
In TLSF you do not move in space when shooting
at ships in the cockpit view. In Star Raiders II
you are constantly moving even when it the cockpit view |
In TLSF the ship can move in any direction or
even stop when orbiting a planet. In Star Raiders
II your ship cannot move backwards and cannot fully stop
while in orbit. |
The ending message was changed and updated with
the new names.
|