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Tumbleweeds
Name:
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Tumbleweeds |
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Company: |
Atari |
Model #:
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N/A |
Programmer:
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Jim Leiterman |
Year: |
1982 |
Released?
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No
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Notes:
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For use with the Puffer exercise
bike |
Tumbleweeds was one of only two games made specifically for Atari's
Puffer Project (Jungle River Cruise was the other). So what is the
Puffer Project you ask? Well basically the Puffer was an exercise
bike that was hooked up to an Atari 400/800 or 5200 system. The
player would control which direction they would move by using two specially
designed hand controllers, while the actual motion was controlled by how
fast the player peddled. Sound a bit far fetched? Well as
it turns out Atari was once again ahead of their time.
The philosophy behind the Puffer was to try and make exercising
fun. Atari figured that if players had to interact physically with
the game their enjoyment would increase while their waistlines decreased.
Given the problem of obesity in most video game players today, Atari might
have been onto something. However since the player was basically
using the exercise bike as a giant controller normal games couldn't be
used with the Puffer (although Atari did try and adapt Ms. Pac-Man and
Pole Position to use the Puffer), so a series of new games had to be created
specifically for the Puffer. The first of these new games was Tumbleweeds.
Unlike Jungle River Cruise, Tumbleweeds is a game that
can only be enjoyed with the Puffer. After playing the game for
only a few seconds it quickly becomes obvious why this is. The whole
goal of Tumbleweeds to peddle towards a set of mountains on the horizon
while avoiding tumbleweeds and cacti that get in your way. Without
the Puffer to get your blood pumping, Tumbleweeds quickly becomes a dull
sprite-scaling demo.
Tumbleweeds uses an interesting first person perspective
to help give the player the impression that they really are cycling through
a barren desert. As the tumbleweeds and cacti come into view the
player must quickly move to the left or right (using the handlebar buttons)
to avoid hitting them. While there isn't a true objective in the
game, the overall goal is to see how fast you can peddle and still avoid
the oncoming objects. Fun for the whole family! (except Grandpa
and Grandma).
While the game may not scream excitement, Tumbleweeds is
an interesting example of an alternative use for the Atari 8-bit
Unlike Jungle River Cruise, Tumbleweeds was designed to be a leisurely
simulation game for people who wanted a simple task to keep them busy
while they exercised. The only known Tumbleweeds prototype is housed
in a regular Star Raiders cartridge and is currently in the possession
of John Hardie. Hopefully the rom will eventually be released to
the public so the entire community can enjoy this unique game.
Sketch courtesy of Atari Gaming Headquarters
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