Ask any of your fellow classic computer enthusiasts what
they think of the VideoBrain and you're likely to get a bunch of
blank stares in return. The VideoBrain was an obscure and
ultimately short-lived system, yet it holds a special place in
computer history as the first cartridge based computer system
(not video game system).
The VideoBrain was introduced at the Consumer Electronics
Show in January 1978 and was available for purchase at limited
number of locations (such as the Macy's department store in San
Francisco) in late February. However the VideoBrain didn't
start shipping in significant quantities until mid-March.
The VideoBrain came with a sculptured 36 key keyboard (with 71
distinguishable input symbols), 1K of RAM, 4K of ROM, two
joysticks and sold for $300. Built into the system where
four programs: text editor, clock, alarm, and color bar
generator. New programs could be loaded into the system
via cartridges which sold from $20 to $40 each with some of the
specialty productivity cartridges selling for around $60 due to
the extra ROM they required. The VideoBrain could be
connected to a printer, cassette player, or a modem through
special expansion modules. While it may not sound like
much now, this was very impressive for early 1978. When it
was introduced at the Winter CES show that year the VideoBrain
was widely praised for its abilities.
The VideoBrain library consists mostly of productivity
and educational software, with few simulation and strategy games
mixed in. Most cartridges make liberal use of the keyboard
even when it probably wasn't necessary. This was not by
accident, the keyboard was one of the main features that
separated the VideoBrain from pure video game consoles like the
Atari 2600 and was one of its main selling points.
Unfortunately a number of problems plagued the VideoBrain
from the start and it was never able to gain a sufficient market
share. While most families own at least one computer
today, back in 1978 they weren't well understood by the general
public. Not helping win people over was the VideoBrain's
confusing and non-user friendly keyboard which was poorly
designed and makes even simple typing a chore. Another key
to the VideoBrain's downfall was that it did not support the
popular programming language BASIC. Instead users had to
settle for APL/S, an obscure and quirky programming language
used mainly by mathematicians. Compounding the problem was
the fact that the APL/S cartridge was only available in small
quantities at the very end of the VideoBrain's life (less than
100 cartridges were made). The VideoBrain also had trouble
finding a target audience with it's small program library.
Most of the available programs were either productivity or
educational in nature with only a smattering of action titles
and no third party support. But what may have been the
nail in the VideoBrain's coffin was lack of advertising and
availability. While game systems such as the Atari 2600
were sold in toy and department stores, the VideoBrain was
mostly sold directly through the company via mail order although
it was available through a few department stores (such as
Macy's) for a short period of time.
While the VideoBrain may have been revolutionary for its
time, its poorly planned and executed launch doomed the system
to an early grave. Production of the VideoBrain was shut
down in March of 1979 with only around 5,500 units being made,
making them a rare collectable today.
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