Blueprint ?-??-83

 

This is a mid level WIP version of Blueprint which was found on a former programmers disk.  While all the gameplay appears to be mostly finished, there are many graphical and sound differences and the game is much more difficult.  Other interesting differences include a completely different maze and the fact that the player can collect the pieces to the machine in any order (maybe to make up for the increased difficulty?).  Interestingly this prototype is only 4K whereas the released version is 8K.  It appears that the programmer needed more space to add all the extra features and graphics.


Differences
The game demo starts up with Ollie about to catch Daisy and will actually kill the player if the player doesn't start the game quick enough.  The released version never has Ollie catching Daisy and will alternate between showing the demo and the title screen.
There is music and sound on the starting demo
There is no title screen
The music is different and plays faster
Ollie is a black instead of brown/orange
The player graphic is different and one color instead of three
There is a small graphical glitch in the score when pressing reset
The game starts immediately after pressing reset and doesn't show Ollie stealing the machine pieces or which houses they're hidden in.
The maze is different and more complex
The maze screen extends lower so the machine is placed lower
The bomb pit is a large square and is missing the bomb symbol and 'PIT' text
There is no 'START' text below the start button
The Start Button is positioned higher
Some of the house graphics are different and face sideways instead of forward
Fuzzy Wuzzy is brown instead of orange
Fuzzy Wuzzy flickers more and is harder to see
Fuzzy Wuzzy moves much faster
Fuzzy Wuzzy is not visible unless the player is inside the maze
The death animation has the player laying on his back instead of standing
The death music plays faster
There are no reserve life markers shown on the main game screen.   They only show on the death screen.
The reserve life markers are shaped like the player instead of squares
The game starts out at max difficulty with all eight pieces being hidden
You can collect and place the pieces in any order
The player is not animated
There is no 'Gun Power' meter on the shooting screen
The machine shoots by itself and there is no way to adjust the power
The machine shooting is glitchy and the shot will sometimes disappear and start over again
There is no password on the shooting screen and no letters are earned
The music/sound for hitting Ollie and finishing the round is different
There is no Game Over message



Looking a little different

 

You can collect the parts in any order

 

No power meter!

 

You die on your back in this version

 

Fuzzy Wuzzy looks like a brown teddy bear

 

Notice the different houses?

 

 

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